Preface Index Next

Core: Dark

Class: Black
There lies darkness in your heart. Your theme color is Black.


Death String
Group: Equipment Conditions: Stat: None
Effect: Weapon (Melee), Power 2, Steel Thread
When a special is activated upon successfully attacking with this weapon, gain 3 Hits.
A number that manifests as a durable, ultra-fine thread that cannot be seen by the eye. All who cross it are torn asunder.

Reaper's Scythe
Group: Equipment Conditions: ⚫⚪ Stat: None
Effect: Weapon (Melee), Power 4, Reciprocal
When using this weapon, roll 1d6 and subtract the result from your HP.
A number that manifests as a scythe that takes others lives in exchange for one's own.

Orb of Darkness
Group: Equipment Conditions: ⚫⚫ Stat: None
Effect: Weapon (Ranged), Power 2, Absorbent
When a threat is defeated with this weapon, you may also reduce the main enemy's HP by [Dark Awakening Lv x 3].
A number that manifests as a small, dark sphere that draws in everything around it.





Core: Fiery

Class: Red
Your heart burns with passion! Your theme color is Red.


Blazing Dragon
Group: Equipment Conditions: 🔴 Stat: None
Effect: Weapon (Melee), Power 2, Reduction 2 (Flame)
You may reduce the damage you take from Red attribute threats by 2.
A number that coils a dragon of flames around your hand.

Flame Edge
Group: Equipment Conditions: 🔴 Stat: None
Effect: Weapon (Melee), Power 3, Accuracy 1
When attacking with this weapon, you may add +1 to the result of your roll.
A number that manifests as a giant, blazing sword.

Blade Magnum
Group: Equipment Conditions: 🔴🔴 Stat: None
Effect: Weapon (Melee), Power 2, Trigger
When attacking a threat in the same Paragraph as you with this weapon, Power+2.
A number that manifests as a gunblade. When the trigger on the hilt of the blade is pulled, it emits a shockwave.




Core: Loving

Class: Blue
Your heart is filled with affection for another. Your theme color is Blue.


Love's Whip
Group: Equipment Conditions: 🔵 Stat: None
Effect: Weapon (Melee), Power 2, Disruptive
As long as this Number is available for use, whenever you choose to disrupt someone, you may pick one Die Gauge. You do not need to reduce that Die Gauge.
A number that manifests as a flexible whip. It nimbly strikes and binds enemies.

Love's Arrow
Group: Equipment Conditions: 🔵🔵 Stat: None
Effect: Weapon (Ranged), Power 2, Cover Fire 1
As long as this Number is available for use, when performing an Intervention Attack against someone, increase the damage by 1d6.
A number that manifests as a magical bow used to help a loved one.

Angel's Wings
Group: Equipment Conditions: 🔵⚪ Stat: None
Effect: Weapon (Melee), Power 2, Flying
When declaring an attack with this weapon, the user may reduce their HP by 1d6 in order to make it Ranged.
A number that manifests as a pair of pure-white angelic wings.




Core: Eccentric

Class: Green
Your heart bursts with feelings of wonder. Your theme color is Green.


Carte a Jouer
Group: Equipment Conditions: 🟢 Stat: None
Effect: Weapon (Ranged), Power 1, Sleight of Hand
As long as this Number is available for use, when the user would be the target of an attack, the user may take 1 stress and redirect the attack to another target using the Target Table.
A number that manifests as a beautiful deck of innumerable cards that befuddle enemies.

Murderous Chainsaw
Group: Equipment Conditions: 🔴🟢 Stat: None
Effect: Weapon (Melee), Power 3, Machine
When making an accuracy check with this weapon, you may use your Skill stat.
A number that manifests as an electric musical saw that could slay even Gods.

Jester's Mask
Group: Equipment Conditions: 🟢🟢 Stat: None
Effect: Weapon (Melee), Power 2, Confusing
As long as this number is available for use, whenever someone Fumbles, you may recover 1 Stress.
A number that manifests as masks, cards, bouncy balls, and all other manner of things.

Preface Index Next




Core: Melancholic

Class: White
In your heart lingers an inextinguishable loneliness. Your theme color is White.


Sharp Knife
Group: Equipment Conditions: Stat: None
Effect: Weapon (Melee), Power 2, Sleight of Hand
When making an accuracy check with this weapon, all rolls 5 and above are treated as Specials.
A number that manifests as a dreadfully sharp knife.

Syringe
Group: Equipment Conditions: ⚫⚪ Stat: None
Effect: Weapon (Melee), Power 2, Poison
Each time a threat that was attacked by this weapon is destroyed, the damage the main enemy takes is increased by 2.
A number that manifests as syringe filled with a mysterious liquid. It's contents melt soundsiphons.

Woman of the Shield
Group: Equipment Conditions: ⚪⚪ Stat: None
Effect: Weapon (Melee), Power 2, Guard 1
As long as this number is available for use, when performing an Intervention Guard for someone, reduce the damage by 1d6.
A number that transforms into a woman of war donning a feathered helmet.

Preface Index Next